Jade Raymond Leaves EA Studios

[vc_row][vc_column][vc_single_image image=”9074″ img_size=”800×500″ alignment=”center”][vc_column_text]Early this week Venture Beat talked about Jade Raymond leaving Electronic Arts and who would be in charge.

John Reseburg who is head of communication at EA talked a little about the recent developments going on at the studio. This is what he had to say

“EA Studios is focused on bringing more creative new games and content to players. Laura Miele and her team have taken several steps internally to better support our game makers in this pursuit, such as expanding Samantha Ryan’s portfolio to lead additional studios, including Motive. Samantha is known for driving creative design and supporting game teams so they can bring their visions to life. She is a deeply experienced game-maker with a gameography that spans from The Sims to Batman: Arkham City to No One Lives Forever to the highly-anticipated Anthem.”

John Reseburg continues

“With this change, Jade Raymond has decided to leave Electronic Arts. In her time with us, Jade helped to build great teams, and our projects underway at Motive and other studios continue unchanged. We’re appreciative of all of her efforts, and we wish Jade all the best as she moves on to her next adventure. We are driving greater creativity into everything we do across EA Studios, and we’ll look forward to sharing more in the months to come.”

I noticed something and probably you all have too. We don’t get a real reason on why she left EA. John Reseburg gave great responses about Jade Raymond, but never told us why she decided to leave. I’m guessing it is because of creative difference or she didn’t like what EA was planning.

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Those are my thoughts. What do you all think of this news?

Source:Venture Beat [/vc_column_text][/vc_column][/vc_row]

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