Superman vs. Homelander vs. Omni-Man: Definitive Breakdown & Winner
Ruleset: Composite baseline portrayals, no prep, neutral environment, bloodlusted but in-character power use.
Continuity Clarification: “Modern mainstream” Superman (typical comics baseline, not full-on cosmic sun-dips or exotic artifacts); Omni-Man from Invincible (TV + comic-consistent Viltrumite baseline);
Homelander from The Boys TV continuity (no Compound V power-ups beyond standard).
At-a-Glance Snapshot
Ranking | Character | Why |
---|---|---|
1 | Superman | Overwhelming speed, strength, durability, and tactical options (heat vision, freeze breath, flight control). Superior combat speed creates one-sided openings. |
2 | Omni-Man | Elite Viltrumite—devastating strength, flight, durability, experience. Lacks the top-end speed and versatility to bridge the Superman gap. |
3 | Homelander | Dangerous to normals, but outclassed in durability, speed, and combat IQ at this tier. |
Powers & Kits Compared
Superman (Clark Kent/Kal-El)
- Flight; FTL combat travel in many portrayals; reflexes far beyond human perception.
- Classically multi-continental to planetary strength; extreme lifting, striking, and restraint feats.
- Heat vision (scalpel to area denial), freeze breath (immobilization), microscopic/telescopic/X-ray vision, super-hearing.
- Solar-powered regeneration and stamina; combat IQ honed against high-tier foes.
Omni-Man (Nolan Grayson)
- Flight; hypersonic+ travel; rapid reflexes.
- Viltrumite physiology: immense strength, durability, longevity, combat experience across worlds.
- Limited ranged options (primarily physical strikes); brutal efficiency and kill intent.
Homelander
- Flight, super strength (city-level collateral vs humans), enhanced durability.
- Heat vision with high thermal yield but limited precision at superhuman-tier matchups.
- Psychological volatility; comparatively shallow high-end feats.
Flagship Feats (Representative)
Superman
- Routinely reacts to and races light-speed/relativistic threats in many comic eras.
- Withstands and redirects city-busting to planetary-scale forces depending on era/story.
- Sub-duels Kryptonian peers, Doomsday-level brutes, and reality-adjacent foes; versatile control via heat/freeze breath.
Omni-Man
- One-man wars; wipes out armies; levels cities; battles other Viltrumites for extended periods.
- Endures immense kinetic punishment; heals quickly; veteran tactician with ruthless finishing.
Homelander
- Dominates human opposition; severe collateral vs buildings/vehicles.
- Durable against conventional weaponry; heat vision is lethal to normals but lacks top-tier showings versus equal peers.
Note on consistency: Exact numbers vary by issue/episode, but the hierarchy—Superman > Omni-Man > Homelander—remains robust across representative feats and narrative ceilings.
Category Scoring
Category | Superman | Omni-Man | Homelander | Why It Matters |
---|---|---|---|---|
Raw Strength | 10/10 | 8.5/10 | 6/10 | Determines ability to end fights quickly, control grapples, and deliver fight-ending strikes. |
Speed/Reflexes | 10/10 | 8/10 | 5.5/10 | Dictates initiative. Superman’s combat speed sets an insurmountable tempo. |
Durability & Stamina | 10/10 | 9/10 | 6.5/10 | Surviving counters and outlasting damage. Superman can brawl at higher tiers for longer. |
Versatility (Powers) | 10/10 | 7/10 | 6/10 | Range of options (freeze, heat, senses) lets Superman dictate distance and conditions. |
Combat IQ/Experience | 9/10 | 8.5/10 | 5/10 | Both Superman and Omni-Man are veteran brawlers; Homelander’s record is shallow vs peers. |
Temperament/Control | 9/10 | 8/10 | 3/10 | Emotional control prevents blunders. Homelander’s volatility is a liability under pressure. |
Win Conditions | Many (speed blitz, freeze + shatter, heat-vision disable, ring-out to space) | Brutal physical domination; attrition | Heat-vision burst or ambush vs. weaker foes | More paths to victory means higher reliability across scenarios. |
How the Fight Likely Goes (Neutral Arena)
- Opening Tempo: Superman’s combat speed lets him tag first and often. He can instantly separate Omni-Man from Homelander, reducing crossfire.
- Control & Disable: Freeze breath can immobilize one opponent while he concentrates on the other. Heat vision can precision-cut tendons/ligaments or blind—tactics he uses when bloodlusted but still methodical.
- Priority Target: Omni-Man is the real threat. Expect Superman to launch him upward, then deliver a flurry of high-velocity strikes, potentially into orbit, preventing collateral and isolating the high-tier opponent.
- Homelander’s Collapse: Against either Superman or Omni-Man at full tilt, Homelander’s durability and speed do not hold. He is finished early—KO, incapacitation, or ring-out.
- Endgame vs Omni-Man: Omni-Man can survive extended exchanges, but without equivalent speed or hax, he gets outpaced. A freeze-breath setup into a combined heat-vision/kinetic barrage or a prolonged space-ring-out ends it.
Head-to-Head Mini-Matchups
Superman vs. Omni-Man
High-damage, high-speed aerial melee. Omni-Man’s best win path is surprise brutality, but Superman’s faster reactions and wider toolkit (freeze/heat/flight control) flip most exchanges. Superman 8/10.
Superman vs. Homelander
Mismatch. Superman’s first blitz ends it—disarm, disable, or ring-out. Superman 10/10.
Omni-Man vs. Homelander
Also a mismatch, though longer than the Superman fight. Omni-Man ends it via superior speed, strength, and ruthlessness. Omni-Man 9/10.
Final Verdict
Winner: Superman
- Why: He combines the highest combat speed with top durability, greater strength, and the widest tactical toolkit. He can blitz, isolate, disable, and finish.
- Runner-Up: Omni-Man — elite and lethal, but lacks the extreme speed and versatility to overcome Superman consistently.
- Third: Homelander — terrifying to humans, out of his depth against Viltrumite/Kryptonian tiers.
Order of elimination: Homelander → Omni-Man → Superman stands.
Quick FAQ
Could Homelander ever win?
Only via contrived circumstances (ambush with plot armor, external power-ups). Statistically unlikely against either opponent.
What if Superman holds back?
Even restrained, his speed and non-lethal tools (freeze breath, rapid disarms, ring-outs) end the fight swiftly.
What if Omni-Man gets prep?
Prep helps positioning and tactics, but without kryptonite/red sun leverage, Superman still wins on speed and versatility.
TL;DR
Superman > Omni-Man > Homelander. Superman’s speed and versatile powers decide the fight early; Omni-Man is a distant but credible second; Homelander is outclassed.

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