In the world of “Remnant 2,” players are faced with a crucial decision: which class Archetype to embrace? Every one of the five starting Archetypes — Medic, Handler, Challenger, Gunslinger, and Hunter — offers a unique set of strengths, weaknesses, Perks, and Skills, allowing for a variety of playstyles. In this class guide for Remnant 2, we’ll delve into each of the starting Archetypes in detail.
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How Archetypes Work in Remnant 2
Archetypes are the classes in Remnant 2. Each is unique, with its own role, playstyle, starting loadout, and skillset. Every Archetype has a Prime Perk, a starting Skill, and a unique Trait.
At first, you can only equip one Archetype, but later on, you’ll unlock the ability to equip two Archetypes at once. We’ll talk a bit more about Dual Classes in the next section.
You pick your starting Archetype by speaking to Wallace, who can be found in Ward 13 at the top of the metal stairs next to the shipwreck. There are 11 Archetypes in Remnant 2, but you only have access to four at the start of the game (five if you preordered the game).
How to Equip Two Archetypes
Eventually, you gain the ability to equip two Archetypes at once: your Primary Archetype and your Secondary Archetype. You unlock the Dual Class feature by obtaining 10 Trait Points. Trait Points are obtained by killing bosses or consuming Tomes of Knowledge. You don’t need to have allocated the Trait Points to unlock this feature.
Primary Archetypes get access to the Prime Perk and special bonuses to their skills (e.g., reduced cooldown, effect boosts, extra charges). Secondary Archetypes get no Prime Perk and only the base effects of all Skills and Perks.
Even after unlocking Dual Class, you’ll still have to craft and equip the chosen class’s required item. You can swap out Engrams to change your Archetypes.
Any XP you earn will be split evenly between your two equipped Archetypes. Consider that before you decide to wield dual Archetypes.
The Medic Archetype
The Medic is a master of healing with an arsenal of Skills and Perks designed to keep your allies alive and fighting. Their abilities extend beyond mere healing, though; Medics can bring fallen warriors back from the brink of death. Their support and healing expertise makes the Medic an asset to any team composition.
The Medic’s reliance on support abilities leaves it lacking in offensive capabilities, making it less suited for solo runs where stopping power is essential. It’s still a valuable option in the secondary Archetype slot, where players can benefit from the Medic’s survivability and healing prowess.
Medic Archetype Perks and Skills
All of the Medic’s Perks and Skills work together to make this Archetype the ultimate healing machine.
Type | Name | Description |
Prime Perk | Regenerator | Get a Relic charge for every 250 Health you restore. |
Damage Perk | Invigorated | Increases All Damage and boosts Critical Chance. |
Team Perk | Benevolence | Makes Relics 15% more effective and heals nearby allies for 30% of the total healing value. |
Utility Perk | Backbone | Increases the hits the Medic can take before losing Grey Health. |
Relic Perk | Benefactor | Relic Use Speed increased by 20%. |
Archetype Skill | Wellspring | Drops a 3m AOE heal that heals 10.5 Health per second for 15 seconds. |
Archetype Skill | Healing Shield | 25m AOE skill that gives allies a shield equal to 100% of their Max Health. Lasts 10 seconds. |
Archetype Skill | Redemption | 30m Shockwave that revives downed allies and heals the Medic and allies. The longer you hold the skill, the greater the healing effect. |
Archetype Trait | Triage | Boosts healing effects. |
Medic Archetype Gameplay Tips
The Medic has a fairly straightforward playstyle. As your team’s primary healer, you’ll be spending most of your time cycling through your skills to keep your teammates’ health topped up.
Let your teammates know where you are and instruct them not to move too far away from you. Since you lack firepower and mobility, you won’t be able to do much damage on your own. Have your teammates form a rough circle around you, both to protect you from incoming enemies and to make it easier for you to watch their health levels.
The Medic’s Archetype Trait, Triage, is their defining ability, granting up to 50% more healing at Level 10. This trait affects any healing effects from the Medic’s skills, making them much more effective at keeping their teammates alive for longer. Benevolence heals nearby allies for 30% while increasing Relic Efficacy by 15%, synergizing perfectly with Triage.
One of the Medic’s overlooked aspects is their capability to make their allies damage sponges, thanks to their Healing Shield and Backbone abilities.
Wellspring will serve you well in most situations, especially if you’ve got a Handler with a Guard Dog to distract enemies as you heal up your allies. If your team is having trouble keeping the enemies at a distance, Healing Shield is good in a pinch, especially if you’ve got something like a Challenger to tank hits.
Redemption is invaluable for reviving downed allies, but having it equipped means you’re swapping out the gradual, continuous heal of Wellspring for a single large, explosive heal. Holding the skill button for longer makes Redemption more effective, so make sure you have a team composition that can keep enemies off you.
How to Unlock the Medic Archetype
To equip the Medic as your secondary Archetype, you’ll need to craft a Caduceus Idol Engram, which requires 1,000 Scrap, 10 Lumenite Crystals, and a Medic Pin. You can get the Medic Pin from Dr Norah for 1,500 Scrap at the entrance to Ward 13. Then it’s just a matter of gathering Lumenite Crystals and Scrap by beating up some monsters. Once you have all the items you need, talk to Wallace to craft your Caduceus Idol Engram. Equip it to get access to the Medic Archetype.
The Handler Archetype
The Handler has a dog companion who supports them in combat. The dog can revive allies, fend off attacking enemies, and draw aggro to protect allies. The Handler is essentially two powerful characters in one, making it the favourite Archetype for solo runs.
Handler Archetype Perks and Skills
The Handler’s Companion can be instructed to take one of three postures: defensive, healing, or attack. Their Perks are designed to improve the effectiveness of the Companion in battle.
Type | Name | Description |
Prime Perk | Bonded | The Companion will revive the Handler or any downed allies at 50% Max Health. The person being revived must have a Relic charge. |
Damage Perk | Pack Hunter | Get a boost to Ranged and Skill Damage when within 40m of Companion. |
Team Perk | Spirit of the Wolf | The Handler and allies within 10m of the Handler get a Movement Speed boost. |
Utility Perk | Teamwork | Handler and Companion can Revive faster. |
Relic Perk | Best Friend | Spend a Relic to fully restore the Companion’s health. |
Archetype Skill | Guard Dog | Defence-oriented Companion who generates 15% extra Threat (aggro) when attacking. All damage to the Companion is reduced by 20%. |
Archetype Skill | Support Dog | Support-oriented Companion who provides continuous healing to the Handler and allies within 3.5m. |
Archetype Skill | Attack Dog | Attack-oriented Companion who deals 20% extra damage. |
Archetype Trait | Kinship | All damage received is reduced. |
Handler Archetype Gameplay Tips
The Handler’s Archetype skills determine the Companion’s function. Solo players will largely stick with Guard Dog, which is effectively a walking tank that draws aggro and soaks up damage.
When you should use Support Dog or Attack Dog depends on the composition of your team. For example, if your team already has enough front liners to tank hits but lacks the healers to keep them alive, you should go with Support Dog. If you find your team is having trouble cleaning up groups of enemies, the Attack Dog will do the trick.
How to Unlock the Handler Archetype
To unlock the Handler for your secondary Archetype, you’ll need to craft and equip the Silver Whistle Engram. The requirements are 10 Lumenite Crystals, 1,000 Scrap, and an Old Whistle.
The Lumenite Crystals and Scrap can be obtained in combat. You can buy the Old Whistle for 1,500 Scrap from Mudtooth in Ward 13. You’ll first have to speak with Mudtooth multiple times before he opens up his shop.
The Challenger Archetype
Challengers stand as paragons of close-quarters combat, their every strike a testament to their prowess. With mastery over melee engagements, they cut through the opposition with substantial damage, leaving a wake of destruction in their path. Their very presence on the battlefield exudes an aura of imminent danger, a constant reminder that they are the harbingers of close combat chaos.
Challenger Archetype Perks and Skills
As a pure tank Archetype, the Challenger has Perks and Skills designed to make them indestructible.
Type | Name | Description |
Prime Perk | Die Hard | When hit by an attack that would kill them, the Challenger becomes invulnerable for 2s and regenerates 50% of Max Health. |
Damage Perk | Close Quarters | Increase all damage against enemies within 20m. Challenger receives full bonus against enemies within 10m; damage bonus decreases with distance. |
Team Perk | Intimidating Presence | Enemies within 10m deal less damage whenever the Challenger activates a skill. |
Utility Perk | Powerlifter | Stamina Cost is reduced by 50%. |
Relic Perk | Face of Danger | Get 2 stacks of Bulwark for 10s when using a Relic within 10m of an enemy. |
Archetype Skill | War Stomp | Stomps to deal 150 damage and stagger in a forward cone up to 7.5m. |
Archetype Skill | Juggernaut | Gain 3 stacks of Bulwark, 15% increased Movement and Melee Speed, and 50% increased Melee Damage. |
Archetype Skill | Rampage | Gain increased 15% increased Fire Rate, 20% increased Reload Speed, and 10% increased Movement Speed. |
Archetype Trait | Strong Back | Reduces Encumbrance. |
Challenger Archetype Gameplay Tips
Challengers are built to withstand the storm, boasting heightened damage resistance that allows them to withstand even the fiercest onslaughts. Their armour-clad form becomes a fortress of resolve, perfectly suited for aggressive engagements where they stand unflinching amidst the chaos. By drawing enemy attention and holding the line, they ensure that more vulnerable teammates remain shielded from harm’s way.
Swap out War Stomp for Juggernaut as soon as you unlock it at level 5. The increased damage and movement speed synergizes well with the Challenger’s Perks, allowing them to draw focus while wreaking havoc among groups of enemies. Depending on your loadout, you may want to switch to Rampage at level 10, though the improvements to Fire Rate and Reload Speed aren’t as compatible with the “dive in headfirst” nature of the Archetype.
Prioritize keeping enemies away from your most vulnerable allies, especially any healers in the group. Having a Medic is basically a prerequisite to picking Challenger — having the healing specialist in your team makes you even tankier and thus much more effective.
How to Unlock the Challenger Archetype
The Challenger is one of the five starting Archetypes you can choose from when first speaking to Wallace in Ward 13. If you want to equip it as a secondary Archetype, you’ll have to obtain its Engram, the Steel Enswell, first.
The Steel Enswell can be crafted by speaking to Wallace. You’ll need an Old Metal Tool, 1,000 Scrap, and 10 Lumenite Crystals. You can buy the Old Metal Tool for 1,500 Scrap from Reggie in Ward 13. Once you have the ingredients, speak to Wallace and craft the Steel Enswell Engram.
The Hunter Archetype
Long-range dominance is the hallmark of the Hunter. With unmatched precision, they rain down destruction upon their adversaries, dealing devastating damage from afar. Each shot is a symphony of skill and calculation, and every fallen foe is a testament to Hunter’s unrivalled marksmanship.
Hunter Archetype Perks and Skills
The Hunter’s Skills and Perks make them deadly from a distance.
Type | Name | Description |
Prime Perk | Dead to Rights | Extend active Skills by 2.5s every time you deal 65 Base Ranged Weakspot Damage. |
Damage Perk | Deadeye | Gain extra Ranged and Weakspot Damage. |
Team Perk | Return to Sender | Get 25% extra Ammo from enemies killed by Weakspot or Critical Hits. |
Utility Perk | Urgency | Gain 15% Reload Speed after a Kill. |
Relic Perk | Intuition | Using a Relic extends active Hunter Skill by 5s. |
Archetype Skill | Hunter’s Mark | Automatically apply Mark to all enemies within 35m. |
Archetype Skill | Hunter’s Focus | Aiming Down Sights without shooting for 1s applies Mark to targeted enemies, reduces Weapon Spread, Recoil, and Sway by 75%, and increases Ranged and Ranged Weakspot Damage by 25%. |
Archetype Skill | Hunter’s Shroud | Hunter becomes Shrouded, which makes them harder to hit while moving. |
Archetype Trait | Longshot | Weapon Range Bonus |
Hunter Archetype Gameplay Tips
The Hunter requires a steady hand and sharp eyes to play effectively. Their Perks and Skills allow you to deal lots of damage against Weakspots, meaning you’ll need to be a good shot to get the most out of this Archetype’s arsenal.
Hunter’s Mark is a great starting Skill that grants bonus damage to both the Hunter and their allies. More importantly, it instantly puts a Mark on any enemies within 35m, which is useful for preventing ambushes.
If you’re confident that your team can keep enemies off you, you can switch to Hunter’s Focus at level 5. This Skill gives you steadier aim and increased Crit Chance, allowing you to contribute more in fights.
Generally, Hunters like to stick with either Hunter’s Focus or Hunter’s Mark, but in team compositions where you’re in constant danger (i.e., no tank or no healer), then Hunter’s Shroud keeps you out of sight so you can get the jump on incoming baddies.
How to Unlock the Hunter Archetype
To unlock the Hunter Archetype, you need the Sniper War Medal Engram. Buy a Rusty Medal from Brabus at Ward 13 for 1,500 Scrap, then head back to Wallace to craft the Engram.
The Gunslinger Archetype
In traditional MMO terms, the Gunslinger is a glass cannon DPS — fragile but powerful. This Archetype is most destructive at the medium range just outside of danger. Their Perks and Traits are designed for sustained and continuous damage output, focusing on quick reloads and improved ammo reserves.
Gunslinger Archetype Perks and Skills
The Gunslinger’s Perks and Traits are centred around dealing sustained damage throughout the course of a firefight.
Type | Name | Description |
Prime Perk | Loaded | Activating a Gunslinger skill reloads both guns and grants infinite ammo. |
Damage Perk | Swift Shot | Increased Fire Rate and Ranged Damage. |
Team Perk | Posse Up | Get 20% more Ammo from pickups per player. |
Utility Perk | Quick Hands | Firearms reload 10% faster. |
Relic Perk | Sleight of Hand | Using a Relic automatically reloads your current firearm. |
Archetype Skill | Quick Draw | Shoot 6 Critical Shots from the hip that each deal 35 base damage and 2x stagger value. |
Archetype Skill | Sidewinder | Increases movement speed when aiming down your sights. Increases Draw/Swap Speed by 50%. |
Archetype Skill | Bulletstorm | Fire Rate +20%; Reload Speed +50% |
Archetype Trait | Ammo Reserves | Boosts Ammo |
Gunslinger Archetype Gameplay Tips
The Gunslinger is a high-risk-high-reward Archetype. They’re always near a fight but never in the thick of it, preferring to jump in and out of frays in an explosion of bullets and chaos.
To master the Gunslinger, you have to learn how to time your skills to reduce the amount of time you spend reloading. Sidewinder and Bulletstorm will instantly reload your firearms, as does consuming a Relic thanks to the Sleight of Hand Perk.
The skill you equip comes down to personal preference. Quick Draw works fine in the early areas of the game, but you’ll want to swap it out as soon as you unlock the other skills. The extra movement speed granted by Sidewinder helps get you out of harm’s way when your team is being swarmed. And if you’re a good shot, Bulletstorm makes single-shot weapons fully automatic, which effectively turns you into a walking bulletstorm on a 60-second cooldown.
How to Unlock the Gunslinger Archetype
Those who preordered Remnant 2 get the Gunslinger Archetype as one of the starting Archetypes. Everyone else has to unlock it by completing the third world (getting access to Root Earth) and listening to all 23 of Mudtooth’s stories in campaign mode. Mudtooth will give you the Worn Cylinder, which makes you a Gunslinger when equipped.
Each class offers a unique playstyle, strengths, and abilities that cater to different preferences and strategies. Whether you favour the precision of the Hunter, the healing powers of the Medic, the resilience and brawn of the Challenger, the tactical finesse of the Gunslinger, or the versatile support of the Handler, your choice will shape your experience and interactions within the game.
As you delve deeper into the mysteries of Remnant 2, remember that your class choice is just the beginning. The progression system, gear customization, and cooperative gameplay mechanics further amplify the possibilities, ensuring that no two adventures are alike.
We haven’t even touched on the six other Archetypes in the game, which are unlocked as you progress through this wild and mysterious adventure. Embrace the challenges, adapt your strategies, and forge new alliances with fellow players as you uncover the secrets that lie within the world.
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