Battlefield V’s War In The Pacific Is On The Horizon; Here Is What You Need To Know

Battlefield V’s latest update, update 1.27 dropped recently and with it came a whole host of extra goodies and bug fixes to gear players up for the War In The Pacific DLC launching October 31st.

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First of all, let’s talk about what exactly will be dropping with the War in the Pacific DLC come October 31st. It’s worth noting all of this content is completely free for all players.

New Content

  • Pacific Storm and Iwo Jima.
  • Four New Weapons at launch – M1 Garand, Type 99 Arisaka, Type 100, and the M1919A6.
  • Deploying across the Tides of War, you’ll get your hands on the M3 Grease Gun, Nambu Type 2A, Type 97 LMG, and M1918 A2.
  • As Chapter Rewards, the Jungle Carbine and the Type 94 and Model 27 sidearms are also available for you to earn and unlock during War in The Pacific
  • New Factions: US and Japan.
  • New Battle Pickups: Katana and M2 Flamethrower.
  • New Vehicles: M4 Sherman tank, Type 97, the LVT and the Ka-Mi Light Amphibious Tanks, the Dinghy, LCPV, MB Jeep and Type 95 transport vehicle.
  • New Planes – the F4U Corsair (Fighter and Bomber variants), and the Japanese Zero (fighter and bomber variants).
  • New Reinforcements – New Rocket Barrage Tanks – The Sherman Calliope, and the HaChi.

The new weapons are playable right now and you can get a good look at the American and Japanese factions but players won’t actually be able to dive into the Pacific until October 31st.

In terms of balancing and tweaks, the latest update saw quite a few changes brought to the game, fixing various visual bugs and glitches. There’s far too many to go over all of them but we’ll dive into some of the more interesting fixes. Feel free to check out the full patch notes for more details.

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Weapons

  • Players are now able to inspect their primary and secondary weapons directly while playing. Simply hold down the commorose button, and press the reload button to take a look.
  • Fixed an issue that caused the smoke grenade’s visual effect to flicker.
  • Fixed an issue that would cause players to sometimes use their primary weapons as syringes during the revive animation.
  • RSC – Fixed an issue that would result in a visual problem when reloading the weapons with some specific soldier skins.
  • M1928A1 – The weapons shadow no longer looks like it has a fore-grip.
  • Fixed an uncommon bug which made it look like soldiers used an ammo pouch to gain health back, or used a health pouch to gain ammo.
  • Fixed a bug that would cause the grenade launcher on the Tromboncino to be unusable if the weapon was dropped and then picked back up.
  • Flaregun Radius and TTL re-balance: Flares last longer in general, and vehicle flares cover larger areas.
  • Fixed a bug that would enable the Panzerbüchse 39 to fire multiple times in a row.
  • Fixed a bug with the ricochet tracer visual effect which made it look like it was going in the opposite direction of its original trajectory.
  • Fixed an issue where healing rates could stack between self-heal pouch and medical crate (only the highest rate will now apply).
  • Increased medical crate aura regeneration rate to 16HP/s from 12HP/s as a result of healing rates no longer stacking.
  • Improved detection of fire damage against soldiers. This will reduce situations where players can take fire damage while not being visibly close enough from the fire.
  • Increased incendiary grenade radius to 4.5m from 4m to better match the effect.
  • Increased the Incendiary grenade damage duration to 7s from 6.5s to better match the effect.
  • Fixed a bug that sometimes caused the health and ammo crates to be deployed below the ground when deployed whilst prone.

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Balance Changes

We have increased the rate of fire of the Model 8 because of its inferior reload, and its magazine when compared to the RSC.

  • Increased rate of fire from 180 to 200 and from 200 to 225 with the Trigger Job specialization.

The Suomi saw another small adjustment recoil adjustment to better position it against the M1928A1:

  • Reduced vertical recoil from 0.72 to 0.69.
  • Reduced recoil pattern slightly.

The Lewis Gun has been made a bit less accurate in sustained fire to separate it more from the Bren:

  • Increased horizontal recoil from 0.45 to 0.48.

Fixed an issue that often made all fully automatic, and burst fire weapons much less accurate and predictable than intended when burst-firing.

  • Since the M1935 PG had been heavily affected by this, its horizontal recoil has been increased to offset the drastic increase of accuracy when bursting.
  • Increased horizontal recoil from 0.3 to 0.375 and from 0.225 to 0.3 when using the Ported Barrel specialization on the M1935 PG.

Additional Changes:

  • Improved the visibility of aperture sights against all backgrounds.
  • Improved the MP28 front sight, it is now thinner and easier to aim with.

The Patch notes also include some general U. I changes, some tweaks to pre-existing maps and game modes and, some audio improvements and fixes. The patch notes end with a small teaser as to what else players could expect from Battlefield V’s Chapter 5 content including Private Games and a new map Wake Island, a remaster of a classic battlefield map being brought back to battlefield V.

Are you excited to jump into the War In The Pacific DLC come October 31st? let us know all your thoughts down below or over on Twitter.

 

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