Halo has one of the most particular albeit passionate fan bases in popular fiction; the nature of the franchise has evolved greatly since Combat Evolved made the Xbox name back in 2001, but throughout it all, the fans have held Halo to a sky-high standard. Paramount has known from the beginning that making anything Halo-related would mean having to live up to that standard, with the citizens of Reach looking to the stars for the live-action adaptation they’ve dreamed of for decades. After an arguable first season, they’ve rounded back with season two, exhibiting a real understanding of the franchise’s pedigree and delivering to perhaps the greatest extent we could’ve asked them to. For fans of both the games and action television alike, Halo is a must-see.
From the first ten minutes, the vibe has dramatically shifted from the first season. The drama is operating at a similar level, but the stylistic overlay that presents it is anew, to say the least. A smothering green fog suddenly gives way to smoldering oranges; energy swords disturb the natural animosity as an engineered replacement. There’s something specifically determined yet irrepressible about this evil, and Master Chief is the only one who knows it. His battle with the Covenant, leading to the ultimate fall of Reach, is one of the most tragically compelling stories to ever come out of the gaming industry, and Halo lifts this weight in a lengthened narrative with very little issue; it’s a slow burn, but if you can manage waiting, the payoff in episode four embodies everything that episode one dreadfully promises. It’s simply very well done, especially in the big moments.
There are times in the first half of this second season when it feels like the storytellers are stalling a bit. A few side plots simply don’t hold the same gravitas that the main happenings do, but even still, they work within the show’s consistently indecisive structure. No conversation is pointless or overdone, though some may feel that way. Halo season two is an experience you have to commit to, but that shouldn’t be an issue. Hone in on the silence, hang onto the words, and hop on the back of the warthog, because you’re in for a ride when the action does break out.
When this thing gets moving, there’s no getting in the way. These are sequences of pure kinetic energy, squeezing every ounce of energy out of the potential wrought by those same slow talks that may have bored you minutes earlier. The choreography is a continuous, constant bout of violence, and Halo doesn’t pull any punches there, either. There are more than a few “look away!” moments in the somber post-battle sequences here; from severed legs to wounds that just don’t heal quite right, it can get a little unpleasant. Then again, this is war (the characters say as much a few dozen times,) and it adds to the show’s committed realism. That, and one of the best television f-bombs in recent memory. It’s all a little dramatic, but believable nonetheless.
This one should land well with most audiences; it’ll come down to the hardcore fans. There are continued deviations in this adaptation that didn’t sit well with many, and in a lot of cases, will likely stay that way. But this second season is proof that these creators care about the games that made this show possible. Their handling of the fall of Reach is a careful and impassioned retelling, one worthy of a second chance for those who left the series behind before. Paramount’s second season of Halo is off to a hot start and may find a permanent, ongoing spot on the platform if it keeps up the pace.
Season 2 of Halo will premiere on February 8, 2024, with its first two episodes exclusively on Paramount+. The series will debut new episodes weekly every Thursday. The first four episodes were made available for review.
Paramount’s second season of Halo is off to a hot start and may find a permanent, ongoing spot on the platform if it keeps up the pace.
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GVN Rating 8
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User Ratings (1 Votes)
9
Halo is back baby!
Nice read, can’t wait to see it!!