Recently, the well-known gaming marketplace GAMIVO released some interesting statistics. They allowed the general public to learn which video game genres are the most popular.
Action-adventure took the top spot in sales
According to the GAMIVO marketplace, in Q1 2026 the best-selling genre was action-adventure. Second place went to role-playing games (RPGs), with survival in third place. The results of the study, published on April 3, 2026, make it possible to see how gamers’ preferences are distributed at the start of the year.
Methodology: sample and analysis period
The study was conducted by GAMIVO’s analytics team based on its own sales data. The specialists examined about 1,000 best-selling titles that went through the platform in January, February, and March 2026. This dataset formed the basis of the genre ranking.
Genre ranking by share of copies sold
The full distribution looks as follows (in descending order):
- action-adventure — 22.7%
- RPG — 19.5%
- survival — 18.2%
- shooters — 14.5%
- simulation — 8.6%
- strategy — 6.7%
- sports — 6.2%
- puzzle — 2%
- fighting — 1.6%
Only four genres cleared the 10% threshold. Everything below that failed to reach even a 10% share.
A clear leader emerged after the sample was expanded
Last year’s GAMIVO report was based on the 100 most popular games, and at that time action-adventure and RPGs shared the top spot. Expanding the dataset to about 1,000 titles revealed the gap: action-adventure pulled clearly ahead of role-playing games and became the sole leader.
Why action-adventure came out ahead
The key growth driver was the many successful mid-sized and smaller releases, which together gave the genre a decisive advantage. “When analyzing a larger sample, the action-adventure genre outperformed RPGs both in volume and in market share. This trend was largely driven by the large number of successful releases from mid-sized and smaller studios,” said Andrzej Bazylczuk of GAMIVO.
Survival vs. Shooters: Two Ways to Read the Same Data
If you compare third and fourth place by copies sold, survival is noticeably ahead of shooters. The survival genre is buoyed by several major hits with massive unit sales.
However, by the number of individual games that made the bestseller list, the balance of power flips the other way. Shooters have a much broader and more diverse catalog, which helps sustain the genre’s overall share.
Why simulators retain players longer
Simulator fans tend to spend hundreds of hours in a single project and switch between new releases less often. “Simulation fans are more willing to devote hundreds of hours to a single game rather than jump from one release to the next,” Bazylczuk noted.
The audience for single-player shooters, by contrast, behaves differently. After finishing the story campaign, players immediately look for a fresh experience. This creates more moderately popular titles within the genre and explains its broad catalog.
Where the line is between strategy and simulation
Many commercially successful projects combine deep strategic mechanics with such detailed simulations of real-world systems that they technically fall under the simulation category. Therefore, the modest 6.7% share of “pure” strategy does not mean a waning of interest in management and tactics. This is confirmed by the noticeable presence on the list of both new and classic real-time strategy (RTS) titles, which points to the subgenre’s staying power.
Niche genres and the market of blockbuster franchises
Sports, racing, and fighting occupy narrower niches. A few major series dominate these markets, leaving very little room for smaller projects to compete.
Puzzles and non-action adventure games remain a special territory
Puzzle is still shaped by logic games and adventure games without arcade-style elements. Visual novels and so-called “walking simulators” retain a loyal audience; however, a significant share of adventure projects that include combat mechanics automatically flows into the broad action-adventure category.
The era of hybrids: why players care about a mix of mechanics
The modern market is increasingly built around genre blending. The most in-demand titles often combine, in a single package, dynamic combat, environmental puzzles, a well-developed story, character customization, and survival elements. It is this multi-genre design that shapes the overall demand picture and blurs traditional boundaries.
Alongside classic video games, online gambling is increasingly competing for audience attention. According to several industry portals, slots, arcade games, and live dealer games have been steadily growing in user numbers over the past quarters. Game-show-style formats proved especially in demand, as reflected in our analysis of industry websites. According to one such site, deal or no deal online game for real money is popular and has recorded audience growth for several months in a row. Analysts attribute this to the fact that such projects combine simple rules with gambling-style risk-and-reward decision-making, which makes them akin to casual video games.
In essence, the gambling segment is already providing meaningful competition to traditional gaming in terms of active customers, and this trend only reinforces the broader move toward blurred genre boundaries in the interactive entertainment industry.
The distribution of sales by genre shows that player interest is not confined to a single direction, and demand remains genuinely diversified.
“No single genre dictates the path for everyone”
“The data is encouraging. It shows that no single genre is dominant enough to force all publishers to move in the same direction,” Andrzej Bazylczuk concluded. “Today’s gaming landscape is incredibly diverse, and fans of even the most niche genres can easily find excellent projects.”


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